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Engine Room 4

A new scene inspired by the art from Halo and Doom. For this project I wanted to combine the two and see what we'd get! I got lucky enough to have a few friends give me some extra eyes along the way. Special thanks to my awesome friend Eric Pfeiffer. When I got stuck on some direction he did an awesome paint over for me! In the end I went in a different direction, but his idea's definintly helped push the idea forward! Check out his version of the piece here and be sure to check out the rest of his art. He's amazing! https://www.artstation.com/artwork/az3lR

This piece in total took around a month and a half of total work to complete. From concept to final product. Base and highpoly's all done in blender and textured in Designer and Painter. Final render's of the scene and play through is all running in real time in UE4.

Also I wanna thank my friends Frank Vanderwel and Mickey Cyphers as well for giving some much needed extra eyes

Engine Room 4

Timelapse from start of the project to the end of the project.